![]() ![]() The fact that you had to do this without ABS actually does. Showing a lap where you did not loose it does not prove anything. But it's not the way you usually drive cars designed with ABS in mind.Ĭan I drive it so it won't loose the rear? I can, the same way (I wrote few posts earlier that I learned to drive ABS cars the way I drive those without). ![]() For the whole lap you did the ABS did not activate even ONCE. Like you were driving the car without ABS.Īnd guess what. I would've included more simulators, like Raceroom, Race07/GTR2, Assetto Corsa, BeamNG, Copa Petrobras de Marcas, but my time to test this and to edit the videos (as well as my HDD space) is limited.Ĭlick to expand.You're extremely soft on the brakes. #Rfactor 2 tire model driverI would've included more simulators, like Raceroom, Race07/GTR2, Assetto Corsa, BeamNG?, Copa Petrobras de Marcas, but my time to test this and to edit the videos (as well as my HDD space) is limited.īut anyone who has those sims can attest to the fact that you can drive like a real driver in them -) And guess what, aggressive trail braking works as intended there too and in all it's children as well. Even AMS1, which is based off of rFactor 1, does this perfectly - and it being based on rF1 isn't a problem since rFactor 1 has been demonstrated to be +99% accurate. NOTE: I couldn't get a pedal info HUD on rFactor 2, but I was braking 100% just as the other sims.Īll GT3 cars tested have the same brake pressure and brake bias.Īs you'll be able to see, every other sim simulates aggressive trail braking perfectly. In the following test, I'll start at the Spa Francorchamps sign (0:03) at 200 Km/h and accelerate going into the kemmel straight, and brake 100% at the 200 m sign and point the wheel to the right. This time I did a more scientific test with with more sims. And I'm not saying I'm right 100% of the times (or even half of that, or any % of times), but at least I'm glad that quite a lot of the problems I point out get fixed, like how I've commented on how rF2 players exploit(ed) overrevving their engines under braking in order to brake a lot later than they should - a lot of the fans obviously dismissed the problem with the same blablabla as always, but at the end of the day S397 fixed the problem by introducing downshift protection, something me and other players have been asking for many years and is 100% realistic. Whenever I show clear problems with a product, the fans have a hard time admitting to it. I noticed this mostly in the "nerdy tech world" but it happens everywhere where there's someone emotionally attached to something. If you've tried any of the affected cars, be sure to let us know your thoughts on Twitter or in the comments below!Īt the end of the day, there's no convincing the "aficionados" that their product has a defect and most of the times all effort is wasted. P1 (Metalmoro AJR variants and Ginetta G57)īetween the two F1-inspired cars and the always popular GT3 and GTE classes, Reiza has likely updated cars that most players currently enjoy.Formula Ultimate Gen 2 (based on the 2022 Formula One car).Formula Ultimate Gen 1 (based on the 2019 Formula One car).Here is a list of the classes that have been updated as of the time of this writing: Reiza's intent appears to be set on updating the vast catalog of cars to this new and improved tire model starting with the most popular classes. The new tires feature a stiffer carcass, resulting in an improved driving experience thanks to a more connected feeling through a steering wheel and more responsive car handling across the various in-game surfaces. The past two major updates for Automobilista 2 have included tire physics updates for select cars. Reiza Studios has been updating previously released cars to the newest tire model to improve the handling and feel of the vehicle here is a current list of the cars with these updated tires. ![]()
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